Mouse
ConfirmedPlayable speciesOne of the three confirmed playable species. The Summer 2026 build added a dedicated fur pattern and colour system for Mouse characters.
- Role
- Playable character species
- Customisation
- Fur pattern and colour system (added Summer 2026)
- Gameplay perks
- Not published by NEARstudiosunpublished
Open questions
- ?Do species have different movement, gathering or combat bonuses?
- ?Are there subspecies or further species planned before release?
Owl
ConfirmedPlayable speciesA confirmed playable species with the only confirmed movement advantage in the game: flight. Owl flight was reworked in the Winter 2025/2026 build and a new flight system shipped in Summer 2026.
- Role
- Playable character species
- Confirmed ability
- Flight — diving, jumping, direction and elevation control (Winter 2025/2026)
- Flight rework
- New flight system shipped in the Summer 2026 playtest build
Open questions
- ?Is flight limited by stamina, weather or progression?
- ?Can an Owl reach areas other species cannot?
Otter
ConfirmedPlayable speciesOne of the three confirmed playable species. No species-specific mechanics have been published yet.
- Role
- Playable character species
- Customisation
- Not detailed publiclyunpublished
Open questions
- ?Does the Otter have a swimming or fishing advantage?
- ?Will the fur pattern system extend beyond Mice?
Tameable pets
ConfirmedCreatureThe pet taming system was expanded so you can feed creatures and build affinity with them over time.
- Confirmed mechanic
- Feed pets; they build affinity towards you
- Benefits of affinity
- Not publishedunpublished
Open questions
- ?Do tamed pets help with work, travel or combat?
Butterflies
ConfirmedCreatureButterflies were added to the world in the Summer 2026 build.
Open questions
- ?Are butterflies catchable, or purely ambient wildlife?
Fey creatures
ConfirmedCreatureHawthorn is described as a world where animal and fey folk meet; the Steam page calls it "a sandbox RPG realm of anthropomorphic animals and fairy creatures".
Open questions
- ?Are fey creatures NPCs, enemies, or both?
Villager NPCs
ConfirmedVillager & NPC systemRecruit endearing NPCs to your village. Each has their own personality, story, job preference, decor taste and leisure activity.
- Recruitment
- Recruit villagers to grow a community
- Introductions
- Each villager has their own introductory story (Winter 2025/2026)
- Named villagers
- No full roster published yetunpublished
Open questions
- ?How many named villagers will ship at launch?
- ?What are the recruitment conditions for each villager?
Happiness
ConfirmedVillager & NPC systemOne of three village stats added in the Winter 2025/2026 build. Happiness reflects how content a villager is with their current day.
- Measures
- Contentment with the current day
- Feeds into
- Morale, accumulated over time
Morale
ConfirmedVillager & NPC systemMorale tracks how content a villager is with the village as a whole and accumulates from Happiness over time.
- Measures
- Contentment with the village as a whole
- Derived from
- Happiness accumulated over time
Affinity
ConfirmedVillager & NPC systemAffinity tracks how much a particular NPC has been befriended by a particular player, unlocking dialogue and friendship events.
- Measures
- Per-player friendship with one NPC
- Unlocks
- Dialogue and friendship events
- Thresholds
- Not publishedunpublished
Open questions
- ?Is Affinity shared between co-op players or tracked per player?
NPC job assignment
ConfirmedVillager & NPC systemYou can assign NPCs jobs instead of jobs being hard-coded — but not every NPC enjoys every job. NPC farmers will water crops for you.
- Confirmed
- Player-assigned jobs
- Confirmed example
- NPC farmers water crops
- Job list
- Full job roster not publishedunpublished
Open questions
- ?What happens when a villager is given a job they dislike?
- ?How many jobs can one villager hold?
Leisure activities
ConfirmedVillager & NPC systemVillagers now have leisure activities to unwind with after work.
Open questions
- ?Do leisure activities affect Happiness or Morale?
NPC banter
ConfirmedVillager & NPC systemVillagers chatter with each other about what is happening around them — for example commenting on the rain while it rains.
Conversation journal
ConfirmedVillager & NPC systemA journal in the menu tracks every conversation you have had with NPCs.
Crops
ConfirmedItem categoryCrops exist as items and must be watered to grow. NPC farmers can take over watering for you.
- Confirmed rule
- Crops need to be watered to grow
- Crop list
- No crop names published yetunpublished
Open questions
- ?How many crop types ship?
- ?Are there per-season crops?
Furniture & decor
ConfirmedItem categoryFurniture items exist with their own recipes. Villagers care about the furniture and decor in their home, and items can be hung on walls through the building system.
- Confirmed
- Furniture items, recipes and icons
- Confirmed
- Wall hanging via the building system
- Villager effect
- Villagers are happier with the decor they want
Food items
ConfirmedItem categoryFood items and food crafting recipes are part of the foundational game.
Open questions
- ?Do meals provide buffs?
- ?Is cooking a separate station from crafting?
Crafting stations
ConfirmedItem categoryCrafting stations exist as part of the foundational crafting system.
- Station list
- Not publishedunpublished
Open questions
- ?Which station produces which recipe family?
Recipes
ConfirmedItem categoryRecipes exist for both furniture and food. New recipes and recipe icons were added in the Summer 2026 build.
- Confirmed families
- Furniture recipes, food recipes
- Ingredient lists
- Not publishedunpublished
Clothing & dye
ConfirmedItem categoryA dye system and a clothing system for your character shipped in the Summer 2026 build.
Open questions
- ?Where do dyes come from?
- ?Is clothing cosmetic or does it give stats?
Rope (hauling)
ConfirmedItem categoryResources can be dragged around the world with a rope; dragging was improved in the Winter 2025/2026 build.
Fishing tackle
Needs verificationItem categoryFishing is confirmed as a core activity, but NEARstudios has not published the item or tool used for it.
Open questions
- ?Is there a craftable rod, a purchased rod, or a tool-less minigame?
World pickups
ConfirmedResourceMost world resources (pickups) have been implemented with procedural placement that reacts to world events, and they were tuned for performance.
- Confirmed
- Procedural placement driven by world events
- Respawn rules
- Not publishedunpublished
Open questions
- ?How long do pickups take to respawn?
- ?Are node types season-dependent?
Plants & forage
ConfirmedResourceNew plants and resources to gather were added in the Summer 2026 build, alongside new plant physics.
Fish
Needs verificationResourceFishing is a confirmed activity ("harvest, fish and farm"), but no fish species, sizes or locations have been published.
Open questions
- ?Which fish exist?
- ?Are fish season- or weather-dependent?
Timber
Needs verificationResourceWood is the obvious building material for a game about rebuilding homes among the roots of great trees, but no timber resource has been officially named.
Open questions
- ?Is timber a named resource with its own tool?
Stone & ore
Needs verificationResourceNo mining or stone resource has been confirmed by NEARstudios.
Open questions
- ?Does Hawthorn have mining at all?
Water
ConfirmedResourceWatering is a confirmed requirement for crop growth, and NPC farmers can do the watering for you.
Windermere Valley
ConfirmedLocationThe valley the game is set in: a large, ever-changing area where resources and points of interest shift over time.
- Type
- Playable region
- Confirmed trait
- Resources and points of interest change over time
Windermere (the town)
ConfirmedLocationThe village you rebuild. Its layout was expanded in the Summer 2026 build, and the game now begins with a proper story introduction here.
Lakeside village site
ConfirmedLocationThe official description places your village on the shore of a lake in Windermere.
The ruins
ConfirmedLocationRuins were added on the outskirts of Windermere in the Summer 2026 build.
Open questions
- ?Are the ruins a dungeon, a resource site, or story content?
The great trees
ConfirmedLocationHomes are rebuilt and decorated among the roots of great trees, which anchors the village’s fairytale look.
Surrounding wilderness
ConfirmedLocationThe wilderness around the village is where you explore for resources and treasure, and where the strange creatures come and go.
Player & NPC homes
ConfirmedLocationHomes were improved so you can see inside from the outside and watch weather from within. Updated homes shipped in the Summer 2026 build.
The old trading post
ConfirmedLocationIn the backstory, woodland creatures built a trading post in forgotten Windermere Valley before the village was abandoned.
The new area map
ConfirmedLocationAn entirely new area map shipped in Summer 2026, and the expandable game map has been under construction since the Winter 2025/2026 build.
- Confirmed
- Map already larger than the Proof-of-Concept area
- Coordinates
- Not published — no interactive map data yetunpublished
Quest system
ConfirmedQuest & story systemA new quest system was built for the full game as part of the Winter 2025/2026 work, alongside new story and dialogue tools.
- Quest list
- No quest names published yetunpublished
Dialogue system
ConfirmedQuest & story systemA new and improved dialogue system shipped in the Winter 2025/2026 build, built to scale for sandbox play.
Storyteller system
ConfirmedQuest & story systemA storyteller system drives procedural events and was part of the scalable tooling built in Winter 2025/2026.
Random events
ConfirmedGame systemSteam lists random events that make each player’s sandbox story unique as a headline feature.
The four seasons
ConfirmedGame systemAll four seasons are in, with rain and snow bringing unique challenges, and seasonal traditions to celebrate.
- Confirmed
- Four seasons with rain and snow
- Season length
- Not publishedunpublished
Weather system
ConfirmedGame systemThe weather system was updated in the Summer 2026 build.
Conflict & combat
ConfirmedGame systemSteam lists a headline feature: choose a peaceable solution to each conflict, or choose the path of combat.
- Confirmed
- Conflicts can be resolved peacefully or through combat
- Weapons / stats
- Not publishedunpublished
Bosses
Needs verificationGame systemNo boss encounter has been confirmed by NEARstudios. The game does promise combat as an option and "defend against the elements and forest tricksters".
Open questions
- ?Does Hawthorn have named boss encounters?
Character creator
ConfirmedGame systemYou create your character from a variety of species and backgrounds, with a fur pattern and colour system for Mice added in Summer 2026.
Co-op sessions
ConfirmedGame systemSmall-scale co-op runs as private sessions you invite Steam friends to. Online co-op and LAN co-op are both listed on Steam.
- Modes
- Online co-op, LAN co-op, single-player
- Session type
- Private sessions with Steam invites
- Max players
- Not published — described as "small-scale"unpublished
Open questions
- ?What is the hard player cap?
- ?Is progress shared or host-only?
Controller support
ConfirmedGame systemController support for gameplay shipped in Winter 2025/2026, with full UI support in progress.
Save system
ConfirmedGame systemA new world and character save system shipped in Winter 2025/2026. A rare save-corruption bug was reported during the August 2026 playtest.
The Farmer
In developmentPlaystyleEditorial playstyle: own the food chain — crop plots, watering routes and NPC farmers — so the village never starves and cooking stays supplied.
The Builder
In developmentPlaystyleEditorial playstyle: focus on housing, layout and decor so villager Happiness and Morale stay high and new recruits have somewhere to live.
The Explorer
In developmentPlaystyleEditorial playstyle: range into the wilderness and the ruins for resources and treasure, and feed the crafting pipeline back home.
The Host
In developmentPlaystyleEditorial playstyle: work the social layer — dialogue, gifts, decor and jobs — to raise Affinity and unlock friendship events.