Character creator
ConfirmedGame systemYou create your character from a variety of species and backgrounds, with a fur pattern and colour system for Mice added in Summer 2026.
Hawthorn is still in development with no announced release date. Pages state which build they describe · Fact base last reviewed September 13, 2026.
Database
Who and what you can be in Windermere — plus the creatures you will share the valley with. Species have their own page; this one covers the whole cast.
Last reviewed September 13, 2026
Short answer
What characters can you play in Hawthorn?
You create your own character from a range of species and backgrounds. Three species are confirmed: Mouse, Owl and Otter. The only confirmed mechanical difference between them is flight for the Owl. Beyond your character, the world is populated by recruitable NPC villagers, tameable pets, butterflies and fey creatures.
You create your character from a variety of species and backgrounds, with a fur pattern and colour system for Mice added in Summer 2026.
Three confirmed species. Full comparison on the Species page.
One of the three confirmed playable species. The Summer 2026 build added a dedicated fur pattern and colour system for Mouse characters.
Open questions
A confirmed playable species with the only confirmed movement advantage in the game: flight. Owl flight was reworked in the Winter 2025/2026 build and a new flight system shipped in Summer 2026.
Open questions
One of the three confirmed playable species. No species-specific mechanics have been published yet.
Open questions
The pet taming system was expanded so you can feed creatures and build affinity with them over time.
Open questions
Butterflies were added to the world in the Summer 2026 build.
Open questions
Hawthorn is described as a world where animal and fey folk meet; the Steam page calls it "a sandbox RPG realm of anthropomorphic animals and fairy creatures".
Open questions
Villagers are not playable characters, but they are the reason Hawthorn’s village loop works, so they belong in the same mental model: they take jobs, hold preferences, and track three separate stats about you and the village.
The full system — Happiness, Morale, Affinity, job assignment, leisure activities and banter — is documented on the Villagers page.
This page covers 2 entity categories: playable species and creatures.